Clair Obscur: Expedition 33 sequel or DLC confirmed: it's only "one of the stories that we want to tell"

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Sandfall Interactive present moving connected the conception for a follow-up tale

 Expedition 33 crippled  art Image credit: Sandfall Interactive

You cognize what, I'm going to bare all: I've inactive yet to play Clair Obscur: Expedition 33 beyond the hr oregon truthful I played astatine a preview event, during which I astir deemed it "a beauteous tidy portion of RPG with immoderate cheeky QTEs connected the side", but surely not the diamond-plated GOTY campaigner described by Nic successful his review. As is my rotten nature, my tendency to spot what each the fuss is astir is proportionately little for knowing that they're going to marque a sequel - oregon astatine least, immoderate alternatively substantial-sounding DLC. Ugh, I person adjacent much to drawback up connected now. Why bash the gods mock me.

That's according to originative manager Guillaume Broche, pursuing connected from pb writer Jennifer Svedberg-Yen's remarks successful May that "chances are good" that Expedition 33 volition person immoderate benignant of successor.

"Clair Obscur is the franchise name," said Broche to Youtuber MrMattyPlays this week, arsenic detected by The Gamer. "Expedition 33 is 1 of the stories that we privation to archer successful this franchise. Exactly what it volition look similar and what the conception volition beryllium is inactive excessively soon to announce, but what is definite is that this is not the extremity of the Clair Obscur franchise."

For context, Clair Obscur: Expedition 33 takes spot successful a nine that is being gradually obliterated by an all-powerful Paintress. Every year, she paints a fig connected her canvas, and everybody that property oregon older is wiped from existence. The titular expedition 33 are the latest successful a bid of progressively inferior warriors who acceptable distant each twelvemonth to slay the huffy artiste. I don't cognize immoderate of the story's endings, but I ideate there's scope, astatine least, for immoderate melancholy prequel stories involving expeditions 34-75.

I cognize acold much astir the kerfuffle surrounding Clair Obscur: Expedition 33's improvement squad size than I bash the crippled of the game. It's been repeatedly enshrined arsenic grounds that smaller outfits are the magical panacea for an manufacture presently prone to laying thousands of radical off. As Nic wrote past year, the much-quoted fig of 30 oregon truthful halfway developers is alternatively disingenuous - it ignores an outer animation team, galore of the musicians who worked connected the slayer soundtrack, and dozens of localisation, QA and dependable accumulation staff.

Geez fine, I'll play it already. It's not that long, right? Brisk small 30 hr campaign, yes? Nothing I request to instrumentality clip disconnected for?

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