It's not you, would-be Subnautica 2 fish murderers, it's our creature encounters not feeling "fair, readable, and engaging" enough, say Unknown Worlds

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"When avoidance and mitigation tools bash not consciousness effective, it is earthy for players to privation a much decisive solution"

Two divers successful  Subnautica 2. Image credit: Unknown Worlds

We get you, Subnautica 2 players who're hopeless to termination immoderate fish. That's what Unknown Worlds person said successful an unfastened missive to the endurance game's assemblage pursuing days worthy of statement implicit the studio's determination to propulsion folks to find non-violent ways to lick their underwater leviathan problems. The workplace are sticking to that ethos, but person promised immoderate tweaks to carnal behaviour and the effectiveness of tools similar flares are incoming.

"We person been speechmaking your reviews and comments carefully, and we recognize that determination are respective concerns we request to code much clearly," Unknown Worlds wrote successful an unfastened missive to Sub 2's community. "We besides recognize that immoderate caller comments from our squad made players consciousness ignored oregon dismissed. We are atrocious for that. Early Access should beryllium a speech with our players, not a one-way mentation from the improvement team." So far, truthful not needfully a connection to would-be food murderers. Then the workplace got down to brass tacks.

"Right now, immoderate predator encounters consciousness much frustrating than tense oregon exciting," they wrote. "Mitigation tools are not ever clear, reliable, oregon satisfying, and players bash not ever person capable assurance successful however to respond erstwhile a carnal attacks." So, "adjustments to carnal aggression timing, aggro range, flare effectiveness, Survival Tool effectiveness, and carnal interactions with vehicles and bases" are connected the mode successful upcoming patches."

Though, that doesn't mean Unknown Worlds are reversing their non-violent plan choices and giving you a large hammer to smack mackerel with. "We person heard the beardown petition for much nonstop ways to woody with hostile creatures, including the quality to termination them," the devs wrote. "We recognize wherever that petition is coming from. When avoidance and mitigation tools bash not consciousness effective, it is earthy for players to privation a much decisive solution. Our existent absorption is not based connected judging players who privation combat, and it is not due to the fact that we deliberation those players are wrong."

They get it. Keeping things non-violent "only works if carnal encounters consciousness fair, readable, and engaging", truthful Unknown Worlds are committed to making definite that's the case, alternatively than handing everyone waterproof uzis.

For those who don't deliberation that's enough, there'll ever beryllium mods, truthful to my caput it's not a atrocious mode for the workplace to spell astir calming waters that'd grown beauteous bloodthirsty arsenic those successful favour of food murders screamed 'Lemme astatine 'em! You privation some, sharky, I'll springiness it to ya!'.

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