GPUs and settings tested successful DICE’s hoo-rahhing shooter

Battlefield 6 marks the archetypal time, successful each my years of hardwaring, that I person been summoned to someone’s house successful bid to marque a PC crippled work. I can’t connection this Jim’ll Fix It work to everyone, not slightest due to the fact that IGN’s lawyers person issues with the name, truthful I’ll conscionable accidental this: Enabling Secure Boot and TPM 2.0 is inconvenient, but not arsenic fiddly arsenic it sounds, and tin beryllium done with astatine astir a mates of toggles successful your BIOS/UEFI’s Security section.
As it turns out, that’s astir apt the worst of BF6’s hardware worries. I don’t cognize who forgot to archer DICE that each FPS blockbusters indispensable present beryllium callously demanding graphics paper shin-kickers, but successful some the run and multiplayer, this seems to tally quite... well? Likely good capable that arsenic agelong arsenic you’re connected immoderate reasonably modern rig, you mightiness not request to bash overmuch twiddling with the ocular settings.
Still. Let’s person a spell astatine it anyway.

Battlefield 6 strategy requirements and PC performance
For a crippled that yet performs alternatively smoothly, BF6 does grounds immoderate oddities successful its PC requirements. There’s the TPM and Secure Boot requirement, of course, which I fishy adds the request for a newer procreation of CPUs than the crippled mightiness person required otherwise. It’s uncommon to spot 2 antithetic instal sizes betwixt the minimum and recommended specs, excessively – EA accidental this is owing to however the highest-res textures are an optional download. I wasn’t offered this enactment erstwhile downloading done Steam, the luxury textures being bundled successful by default, but past it could beryllium added successful the planned day-one patch.
Battlefield 6 minimum PC specs
- OS: Windows 10
- CPU: Intel Core i5-8400 / AMD Ryzen 5 2600
- RAM: 16GB RAM
- GPU: Nvidia GeForce RTX 2060 / AMD Radeon RX 5600 XT 6GB / Intel Arc A380
- DirectX: Version 12
- Storage: 55GB disposable space
- Additional Notes: TPM 2.0 Enabled, UEFI Secure Booth Enabled, HVCI Capable, VBS Capable
Battlefield 6 recommended PC specs
- OS: Windows 11
- CPU: Intel Core i7-10700 / AMD Ryzen 7 3700X
- RAM: 16GB RAM
- GPU: Nvidia RTX 3060 Ti / AMD Radeon RX 6700 XT / Intel Arc B580
- DirectX: Version 12
- Storage: 80GB disposable space
- Additional Notes: TPM 2.0 Enabled, UEFI Secure Booth Enabled, HVCI Capable, VBS Capable
Fortunately, thing present is too mad, with the recommended GPUs successful peculiar comprised of older mid-range cards and newer fund models. After uncovering a bully benchmarking spot – a highly explosion-ridden, destruction-heavy armoured onslaught series aboriginal successful the run – I tried the Overkill preset connected the Arc B580, which astatine its earthy 1080p resolution, averaged a comfy 68fps. While Intel’s GPU had the vantage of pairing with the RPS Test Rig’s precise overmuch above-spec Ryzen 7 9800X3D, that’s inarguably a bully effect for a inexpensive paper moving non-upscaled max settings.
Even the underpowered RTX 5050 had a coagulated go, averaging 62fps – besides connected Overkill – with native-res TAA, and enabling DLSS upscaling connected Quality mode pushed that to a slick 79fps. BF6’s DLSS 4 enactment besides fto it power connected 4x Multi Frame Generation (MFG) for 185fps, and though astir of those weren’t existent frames, everything looked creaseless and cleanable successful motion. Input lag – framework generation’s past force – didn’t spike excessively precocious either, making MFG a viable option, truthful agelong arsenic there’s a beardown basal of accepted frames to physique on.

Plenty of different affordable cards marque the people too. Without DLSS, the RTX 4060 managed 64fps astatine 1080p/Overkill, rising to 73fps connected the little VRAM-intensive Ultra. The 8GB mentation of the RTX 4060 Ti lone went somewhat faster, averaging 67fps astatine 1080p, but with DLSS connected Quality it could inactive deed 63fps astatine 1440p. Heading up a mates of GeForce tiers, Quality DLSS paved the mode for the RTX 4070 Ti to nutrient 114fps astatine 1440p – oregon 174fps with 2x framework gen – and the aforesaid settings were much than playable astatine 4K, averaging 107fps with framework gen and 73fps without.
Battlefield 6 besides scales good with the latest and top hardware, with the RTX 5080 pumping retired 102fps astatine 4K/Overkill with conscionable a interaction of Quality DLSS. 4x MFG pushed this to up to 277fps, with aiming inactive feeling sharp, though if you don’t person a 240Hz-plus show past it makes much consciousness to instrumentality with 2x oregon 3x. Otherwise, you’re conscionable spending resources to make frames you can’t see.
I’ve been saying "averaged" truthful overmuch due to the fact that determination tin beryllium framerate peaks and troughs, depending connected what’s happening on-screen: the aforesaid PC mightiness render a hectic firefight astir 80fps and a quiescent sneak done a hallway astatine 100fps. But successful practice, these oscillations aren’t truthful abrupt arsenic to beryllium peculiarly noticeable, and I ne'er witnessed immoderate bothersome stuttering, adjacent erstwhile I was wilfully disregarding the game’s warnings astir graphics representation shortages.

What the hell, Battlefield 6? You’re an enactment crippled successful 2025. Aren’t you expected to beryllium sluggish and forcibly ray traced, oregon what. It’ll adjacent tally connected a base-model Asus ROG Ally, albeit needing the solution dropped to 1280x720 and FSR upscaling connected Quality mode to support Low prime reliably supra 30fps. Still, that’s amended than connected the Steam Deck, whose Secure Boot incompatibility takes it retired of the running.
As for Battlefield’s humanities proclivity for bugs, BF6 can’t wholly assistance itself, but past they’re besides chiefly constricted to insignificant cosmetic flubs. The ragdolls of caller kills jerking upwards earlier flopping backmost down, for instance, oregon instrumentality weapon turrets sometimes popping retired of beingness upon destruction, alternatively of rolling a falling-apart animation. There’s small evidence, including from what I’ve played of the multiplayer, for the benignant of large structural weaknesses that afflicted erstwhile Battlefields.

Battlefield 6 champion settings guide
The spread betwixt BF6’s highest and lowest prime settings confirms that trading shininess for velocity is simply a feasible endeavour – which sounds obvious, yet hasn’t ever been the lawsuit with caller big-budget shooters. The RTX 4060, that humble 8GB GPU that took the Overkill preset to 64fps astatine 1080p? That besides averaged 73fps connected Ultra, 84fps connected High, 97fps connected Medium, and 110fps connected Low, truthful determination are intelligibly gains to beryllium had.
Given the better-looking settings tally good connected thing extracurricular of past hardware and small handhelds, I wouldn’t suggest getting excessively chop-happy, though it’s not similar Low and Medium are hideous either. In fact, definite changes – similar switching anti-aliasing from the default TAA to DLSS, oregon disabling the murky chromatic aberration effect – tin marque Battlefield 6 some tally and look better.
1 of 5
Caption
Attribution
Here’s what I’ve settled on, aft investigating the show interaction of each idiosyncratic graphics setting:
- Textures quality: Ultra
- Terrain quality: Low
- Sun shadiness quality: High
- Screen abstraction AO & GI: GTAO High
- Weapon question blur: 0
- World question blur: 0
- Chromatic aberration: Off
- Upscaling technique: DLSS/FSR connected Quality
- Everything else: Overkill preset equivalent
Dropping from those gigabyte-devouring Overkill textures to Ultra frees up a batch of video representation usage portion granting a humble FPS boost, truthful effort it retired adjacent if you’ve got a comparatively muscular rig. Terrain prime and prima shadiness prime besides assistance tiny framerate bonuses, but it’s the GTAO High mounting for surface abstraction AO & GI that’s truly worthy choosing. Besides making the crippled tally faster, it besides produced a much unchangeable framerate, truthful you’ll spot little of the ups-and-downs that I mentioned earlier.
Motion blur tin beryllium enabled oregon disabled to sensation – it doesn’t impact show either mode – but erstwhile it’s arsenic casual to get supra 60fps arsenic it is here, it doesn’t truly service a purpose. And chromatic aberration, to my eyes, actively makes BF6 look worse, truthful power it disconnected for a clearer view.

Upscaling via DLSS (or FSR, depending connected your GPU) is simply a indispensable arsenic well. Not due to the fact that BF6 is hopelessly dilatory without it – it isn’t – but due to the fact that connected their respective Quality modes, DLSS and FSR some look sharper than native-res TAA. Even astatine 1080p, wherever upscaling tin beryllium a diceroll connected whether it looks good oregon a blurry mess. Here, the blur is each TAA’s, truthful ditch it.
Lastly, I’ve near framework procreation disconnected the list, arsenic it’s inherantly a cuts-both-ways kinda tech that should ways beryllium optional, nary substance what Capcom say. But with DLSS 4 successful particular, Battlefield 6 does astatine slightest person 1 of the amended implementations I’ve played with. At some 2x and 4x, it stays creaseless and doesn’t resistance your rodent down with excessive input lag. Just marque definite you tin archetypal nutrient a bully basal framerate without it, arsenic you astir apt volition with the settings above; connected the RTX 4060, they got that 64fps mean up to 95fps, which became a responsive 143fps with 2x framework gen.