Much similar all-you-can-eat Pizza Huts, reasonably-priced performance tickets, and The Secret World of Alex Mack, Screamer is thing I enjoyed successful the 1990s but fundamentally disappeared from our lives decades ago. The archetypal Screamer, released successful 1995, was 1 of a trio of games developed by Italian workplace Graffiti earlier it rapidly rebranded itself arsenic Milestone a twelvemonth later. An over-the-top arcade racing crippled exclusively for PC, it arrived rapidly successful the slipstream of pioneering 3D racers similar The Need for Speed, Ridge Racer, and Destruction Derby (and was followed by a sequel and 2 one-and-done spin-offs) but has faded into comparative obscurity since. However, implicit a 4th of a period since Milestone’s last Screamer game, the bid is howling backmost to the way with a chaotic caller look and an interestingly nuanced suite of controls and power-ups that shingle up the slamming, the shifting, and adjacent the steering.
According to crippled manager Federico Cardini, Screamer is simply a crippled Milestone has agelong wanted to resurrect, but you should cognize that it’s much the name that’s being brought backmost here. That is, speech from the rubric determination truly isn’t thing instantly important successful the caller Screamer that meaningfully reminds maine of the original. Dramatic changes of individuality are usually kryptonite for sequels and reboots – particularly belated ones – but I really don’t deliberation it’s a occupation successful Screamer’s case. The archetypal was an awesome crippled for its time, but it was admittedly different mostly emblematic of arcade racing games successful that era. The caller 1 is simply a spot of a antithetic story.
You can’t picture Screamer successful a azygous condemnation the mode you tin with a batch of arcade racing games.
You can’t picture Screamer successful a azygous condemnation the mode you tin with a batch of arcade racing games. A bully woody of arcade racers mostly let you to number the fig of pertinent instructions connected your nipples. That is, determination are lone two: accelerate and steer. After an hr of hands-on driving and drifting with Screamer it’s wide there’s a batch much to it than this, and it’s this extent that makes it rather fascinating.
Screamer is simply a twin-stick racing game, and it instantly reminds maine of 2020’s Inertial Drift successful this sense. While the near instrumentality is utilized for accepted steering, the close instrumentality is utilized to adhd drift angle. In elemental terms, the near instrumentality controls the beforehand of the car, and the close instrumentality fundamentally controls the rear. It’s easier to grasp than it possibly sounds, but it does necessitate a definite deftness connected some sticks to marque the indispensable adjustments to your angle.
It goes overmuch further than this, however, arsenic Screamer besides packs a potent scope of power-ups that are extracted from 2 abstracted gauges that capable based connected definite actions. Inspired by warring games, Screamer calls this its ‘Echo’ strategy – wherever utilizing 1 broadside of the gauge affects the different side. There’s a shotgun spray of bespoke, in-game terminology that you’ll brushwood if and erstwhile you play Screamer yourself, but I’m going to debar astir of that present due to the fact that I deliberation it’ll lone service to marque Screamer dependable a small impenetrable. On way – and successful the heavy of it – it’s each reasonably intuitive, truthful I’ll effort to picture it arsenic such.
Screamer - Gamescom 2025 Screenshots
Essentially, the near broadside of the gauge volition capable passim a contention some passively and via definite actions – similar perfectly-timed shifts. Screamer’s vehicles person semi-automatic transmissions, truthful they’ll displacement automatically if you’re overwhelmed (or you forget), but if you nail your upshifts you’ll capable the near gauge faster. It’s not a remotely racing related comparison, but it reminded maine of Gears of War’s progressive reload system.
The near gauge is utilized to supply some boosts and shields against attacking opponents. Even boosts are handled differently, with a press–hold-and-release mechanic that you request to clip by utilizing an onscreen icon. Get the merchandise spot-on and you volition gain a longer and much effectual boost than standard.
So what of the gauge connected the right? Well, you capable the gauge connected the close by using the power-ups afforded by the gauge connected the left. The gauge connected the close allows you to usage the violative abilities Screamer has dubbed ‘strike’ and ‘overdrive.’ ‘Strike’ is simply a impermanent boost successful velocity during which immoderate different car you smash into volition explode, and ‘Overdrive’ is an indefinite boost that lasts until you crash. Overdrive is beauteous pugnacious to usage connected the twistiest portions of the tracks; aft a definite magnitude of clip locked successful Overdrive you’ll scope a captious authorities wherever adjacent a brushwood disconnected a partition volition spot you stroke up. It is highly quick, though, and it’s a power-up I observed the AI was ever consenting to deploy astatine each opportunity.
Like the 1995 original, Screamer features a roster of unlicensed cars. However, portion the archetypal game’s cars were intelligibly conscionable de-badged versions of iconic ’90s sports cars and exotics with different generic names, the cars successful the upcoming Screamer are wild, anime-inspired vehicles covered successful aggressive, clip attack-style aero. The anime inspiration extends beyond the cars, too; indeed, Milestone has partnered with Japanese animation workplace Polygon Pictures for Screamer’s story. We weren’t privy to immoderate of these cutscenes during our preview, but I did get to contention arsenic a assortment of antithetic characters – each of whom person antithetic abilities that change however they capable their powerfulness gauge, and however their cars handle. There’s a truly important quality successful car consciousness crossed characters so, adjacent though the handling is rather casual to prime up, it’s not one-note.
Milestone achieved the improbable successful 2021 with Hot Wheels Unleashed, creating a gorgeous and highly approachable arcade racing banger that acold exceeded immoderate expectations 1 mightiness person had of a crippled based connected a licensed toy. It’s a precise antithetic benignant of racing acquisition to the Hot Wheels Unleashed bid but, aft my hr with it, I’m not expecting Screamer to softly travel and spell erstwhile it arrives successful 2026.
Luke is simply a Senior Editor connected the IGN reviews team. You tin way him down connected Bluesky @mrlukereilly to inquire him things astir stuff.