Snake Star 'Stopped Being a Baby' And Finally Played Metal Gear Solid 5: The Phantom Pain After Being Replaced by Kiefer Sutherland — 'It's Amazing'

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David Hayter — who for galore years gave Snake his signature gruff dependable — has yet "forgiven" bid creator Hideo Kojima for not casting him successful 2015's Metal Gear Solid V: The Phantom Pain aft playing the "amazing" game.

At the clip helium was jettisoned for Hollywood movie prima Kiefer Sutherland, Hayter admitted that playing the crippled astatine the clip would've felt similar "60 hours of humiliation," adding: "I've got nary peculiar emotion for Kojima. I don't consciousness immoderate request to spell backmost and enactment with him again."

Now, with much distance, Hayer told PC Gamer, "Well, determination was reluctance. I didn't privation to play the crippled due to the fact that I figured it would wounded my feelings. Then, you know, 10 years went by and I was like, 'Ah, to hellhole with my feelings. What bash I care?' [...] I'm a screenwriter, truthful I get fired for a living, similar I literally, eventually, get fired from each azygous gig that I've got, and I'm not a child.

"I was like, 'Stop being a babe and play the game.' So I played it. It's amazing."

Hayter has besides "forgiven" Sutherland, too. After bumping into him astatine a barroom successful Dallas, Hayer and Sutherland "had a clump of drinks." "He's a large guy, you know? No, nary sick will. All is forgiven," Hayter said.

As for wherefore Hayter rates Phantom Pain arsenic highly arsenic helium does?

"The information that you tin spell into the aforesaid script each time, and the [enemy's] gonna beryllium doing the aforesaid thing, but you tin instrumentality connected antithetic routes oregon antithetic strategies of attack, makes it consciousness similar clip travel… So, yes, that was badass. So acold arsenic I'm concerned, each is forgiven."

We thought it was a Masterpiece, too, penning successful IGN's 10/10 Metal Gear Solid: The Phantom Pain review: "The Phantom Pain is the benignant of crippled I thought would ne'er beryllium - 1 wherever each infinitesimal gameplay item has existent purpose. Its deficiency of communicative absorption is definite to beryllium divisive for the Metal Gear faithful, but the resulting accent connected my story, my tales of Espionage Action, easy marque it my favourite successful the series."

Are Death Stranding and Metal Gear Solid games excessively reliant connected cinematics? To find out, we worked retired conscionable however overmuch of Hideo Kojima's games are cutscenes. From his clip astatine Konami to Kojima Productions, we effort to reply erstwhile and for each whether oregon not determination are excessively galore cutscenes successful a Kojima game.

Vikki Blake is simply a newsman for IGN, arsenic good arsenic a critic, columnist, and advisor with 15+ years acquisition moving with immoderate of the world's biggest gaming sites and publications. She's besides a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her astatine BlueSky.

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